AI Insights · Timothy · April 2022
Top 5 First Person Games in Peru Q1 2022 Performance
An overview of the performance of the top 5 first-person games on a unified platform in Peru during the first quarter of 2022, based on Sensor Tower data.
Throughout the first quarter of 2022, the top 5 first-person games in Peru displayed notable trends in downloads, revenue, and active users. Here’s a closer look at their performance on a unified platform.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, peaking at approximately $38K in the last week of March. Weekly downloads were relatively stable, with a slight dip in mid-March, averaging between 10K and 14K downloads per week. The game maintained a consistent number of active users, hovering around 100K to 120K throughout the quarter.
Minecraft saw a gradual decline in weekly revenue, from around $6.4K at the start of the year to approximately $3.7K by the end of March. Weekly downloads remained low, fluctuating between 40 and 127. Active users also showed a downward trend, decreasing from about 13.4K in early January to 11.3K by the end of March.
Sniper 3D: Gun Shooting Games achieved a steady weekly revenue, peaking at around $2.2K in mid-January. Weekly downloads started strong with around 29K in early January but gradually declined to approximately 14.6K by the end of March. Active users mirrored this trend, decreasing from approximately 155K in early January to about 117K by the end of March.
Cooking Madness-Kitchen Frenzy showed a modest revenue performance, with weekly earnings peaking at about $1.1K in late January. Weekly downloads saw a decline from around 9.3K at the start of the year to about 5K by the end of March. Active users followed a similar pattern, dropping from roughly 68.9K in early January to around 52.5K by the end of March.
Blockman GO (Mới) - Adventures experienced a significant drop in weekly downloads, from around 60K in late January to approximately 20K by the end of March. Weekly revenue peaked at around $1.6K at the end of January before declining to about $598 in late March. Active users remained relatively high, peaking at around 107.8K in late January and ending the quarter at approximately 83.7K.
For more detailed insights and data, visit Sensor Tower.